Factsheet

Developer:
inbetweengames
Based in Berlin, Germany

Founding date:
Fall, 2015

Website:
inbetweengames.com

Press / Business contact:
info@inbetweengames.com

Social:
twitter.com/inbetweengames
facebook.com/inbetweengames

Releases:
All Walls Must Fall
The Mammoth: A Cave Painting

Phone:

Description

inbetweengames is an indie development team in Berlin founded by 3 former YAGER veterans.

History

Early history

In early summer 2015, we were 4 developers still employed at YAGER in Berlin, where we were working on Dead Island 2. Then we got the news that Dead Island 2 would be handed to another developer. It didn't take us long to realize that most of us would wind up being made redundant from YAGER as a result. So we decided to jam for Ludum Dare 33 to cope with the situation somehow and made The Mammoth: A Cave Painting.

After that

After years working in the AAA mines and seeing our work cancelled on the altar of money we figured it was time for us to try something different. So we decided to take a leap of faith and form our own indie team to make the kind of games we would not get the chance to make otherwise. Now we're working on All Walls Must Fall - A Tech-Noir Tactics Game and the game will soon be releasing as a closed alpha. After that we intend to take the game into continued open development.

Projects


Videos

There are currently no trailers available for inbetweengames. Check back later for more or contact us for specific requests!


Images

banner01.png
banner02.png
banner_writing.png

There are far more images available for inbetweengames, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition

  • "As a freshly formed indie studio inbetweegames hasn't won any awards yet. However the team's previous work on Spec Ops: The Line received multiple awards including half a dozen German Game Developer Awards in 2012, 'European Game of the Year 2012' from Digital Dragons and 'Best Best of 2012' from Zero Punctuation among others." - Various awards for Spec Ops: The Line, 2012

Team & Repeating Collaborator

Isaac Ashdown
Programming

Rafal Fedro
Art

Jan David Hassel
Design


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks